![]() This button is useful on her most optimal meter dump combo though.įrom her jumping normals, she loses three buttons, listed on the image above:Ĭ) j.HP, the true actual loss. ![]() Lily loses two ground normals in modern control scheme:Ī) The st.HK that can't be special or DR canceled and have less reach than her f.HP and cr.HPī) The st.MK, that although can be cancelled, is completely meaningless when her cr.lp is just as fast and have way more reach. Want to discuss Capcom in general? Check out r/capcomĮxactly, she is made for modern controls, and that's the scheme where she's at her best./r/fighters - A catchall subreddit for when one game isn't enoughĪ Newbie friendly fighting game community.Ī SF6 hangout for character specific combos & tech./r/sf6avatars - Where you can go for the most heinous or beautiful of creations./r/modfighters - a repository for street fighter modifications.TopTier - Find a fighting game event near you.Two minute tutorials - Absolute beginner help.Got results from your local tournament? Report them hereĪnd compare with players from around the world! Resources ![]() ![]() Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike. ![]()
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